
Humber Galleries Nuit Blanche 2021
Year: 2021
Organization: Humber Galleries
Role: Unity Developer, Contract Programmer
Duration: 2022-08 to 2022-10
Status: completed
Category: installation/game
Source: https://humbergalleries.ca/nuit-blanche-fellowship-2021
A 10-minute interactive digital art piece created for Nuit Blanche 2021 (displayed during 2022). I was brought on a couple of months before the event due to my experience with the Nuit Blanche 2022 project and my experience with Unity/C#. Previously, it had been programmed primarily by the project's producer, leaving little time to fix anything that wasn't immediately breaking.
I mostly handled debugging and testing for potential problems, fixing bugs and issues as they cropped up, such as missing boundaries, performance issues, broken UI, sequence-breaking, etc. I also added a guide system using leftover assets from previous iterations to animate a guide of footprints along a path, showing people where to go. Additionally, I added a 'portal' asset to make a target/transition area more obvious.



